Toonloop – Instant Frame-by-Frame Animation

Toonloop is frame-by-frame animation software built for in situ work: the loop is built and plays continuously while you shoot or compose each frame. Created and developed by Alexandre Quessy at Art Plus Code, it serves workshops and outreach as well as performances and installations in front of an audience.

Context

Traditional stop-motion often splits capture and playback. Toonloop changes that: the animation is always “playing”, so you can improvise, teach, or present live without breaking the flow of the session. The app has been released as free software and shown in many settings (digital arts, festivals, institutions, classrooms). One highlight was a live demo for the Duke and Duchess of Cambridge during their visit to CHU Sainte-Justine, where Toonloop was part of the official tour.

What Toonloop does

Uses

Tech and open source

Toonloop is released under the GNU GPL v3. Early development relied on a stack suited to realtime playback on desktop workstations (C++, GTK+, GStreamer), with a goal: stay usable on location, not only in a studio.

Source code and contributions live in the project repository: github.com/aalex/toonloop.

Outcome

A tool that brings capture, editing, and projection into one flow — for immediate, shareable, in situ frame-by-frame animation.

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